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Marcin Rubinkowski is open-minded Concept artist and Designer working in Game and Movie industry.

Bachelor Degree in Culture and Art Dept on Silesia Polish University finished diploma "Computer, tool for modern artists" (2012) with deeper polished Art skill set in Best VFX School in Hollywood, Gnomon (2014). Awarded by CGsociety, Artstation, Wacom, CG+ and Gnomon's One of the Best Students from 2014 with fancy Exhibition in Los Angeles.

Most important clients so far: Bungie, Blur, Platige Image, We are Royale, Televisor, Darewise, 3DTotal
Last AAA title: Destiny 2 blockbuster game

Conference speaker at Digital Dragons 2017, CGEvent 2016, Game Invest Cracow 2013
Sharing wisdom in books: "Digital Painting Techniques vol 8", "Master the Art - Speed-painting", also in magazines: 2DArtist and Photoshop 

Mixed knowledge from University about Human Culture and Psychology with Long Professional Art Experience from working with hi-ended clients + a dose of Hollywood's Wow-Factor and Fun ;)

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